
…
I’ve led teams at studios like Industrial Light & Magic and Blowfish Studios, directing art for everything from AAA cinematics and virtual production sequences to stylized real-time games built in Unreal Engine 5. My credits include Avatar, Dungeons & Dragons, Harry Potter and Phantom Galaxies — a $20M UE5 sci-fi MMORPG I helped bring to life from the ground up.
I specialize in guiding cross-disciplinary teams through high-pressure, high quality productions across characters, environments, lighting, lookdev, and motion. Whether it’s building a world from scratch or leading a CG crew through complex sequences, I focus on visual clarity, tone, and style that serve the story.
I bring a cinematic lens to game development, and a game designer’s instincts to virtual production. I’m here to create visuals that look incredible — and feel alive.